For other information related to the Wing Commander Universe, GMs should visit the most comprehensive Wing Commander fan site anywhere on the Internet. GMs that would like information on systems that are not included herein are welcome to consult the Stellar Cartography section of the WCPedia Project (at ) the information at WCPedia is the result of an ongoing effort by members of the WC community it contains the most up-to-date and accurate data available on systems in the Wing Commander Universe. Rather, this sub-Chapter provided general information, including what systems house noteworthy locations (such as homeworlds or colony worlds) and bases. Listing them all would take a lot of time and space, and to be completely honest the vast majority of them have never been mapped. This sub-Chapter does not provide a comprehensive overview of every system and world in the Wing Commander Universe as has already been mentioned, there are over seven hundred systems in it. Whereas the previous four sub-Chapters dealt with how to navigate the Wing Commander Universe, this final sub-Chapter on navigation contains the actual data needed for those groups whose adventures take them amongst the stars. Knowing where the key places are in such a large domain is critical for surviving in it, not to mention how important it may be for the sake of any given adventure for a GM to know just where one system is in relation to another or what the exact coordinates of a jump point are. While barely a drop in the bucket when compared to the rest of the universe, there's more than enough territory available for many adventures. There are 695 star systems in the twelve canonically established Sectors, with another 52 in the fan-created Landreich Sector. Content on this page may be unofficial or break with Wing Commander canon.Īs has been repeated ad nauseum in this set of rules, the Wing Commander Universe is a vast domain.
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